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3see首页 > 英文报告 >

Worldwide Mobile Video Infrastructure

完成日期:2007年06月
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Report's Content
Table of Contents
  Executive Summary
  What a Tangled Web We Weave When Mobile Video We Conceive
    o Six Competing Ways to Deliver Video to Mobile Devices
      All Six Ways Compete With, Complement, Displace, or Supplement the Others
      Interoperability, Roaming, and Getting Paid Need to Work Reliably
  Internet Access from a Handset Using a Cell Phone Data Service
    o Alphabet Soup of Mobile Data Standards: GSM, GRPS, EDGE, UMTS, 3G, W-CDMA, etc.
      Wide Range of Data Rates Available but Each Service Provider Must Make Decisions
      RADVISION’s Broadband-PC-to-3G Cell Phone Video Application
      Cyberlink’s Broadband-PC-to-3G or to Anything Video Application
    o The Importance of Java for Internet Browsers on Cell Phones
    o The Importance of Microsoft Windows Media (WM) for Mobile Video
      The Importance of Windows Embedded for Portable and Mobile Devices
    o The Importance of Handset Support for Flash Video
    o Apple’s iPhone Supports GSM EDGE Cellular, WiFi, and Bluetooth
      iPhone Touting the Whole Internet, and Offering a Multiple Network Platform
      iPhone Fits Four of Our Six Mobile Video Market Segments
    o Free-to-Air Analog TV is a Disruptive Influence
      Free-to-Air Analog TV May Appeal to Much of the World and Slow the Market Down
    o Free-to-Air Digital Terrestrial TV (DTT) Will Also be Disruptive
      DTT PC-TV Tuners and In-Vehicle Tuners May Bypass Mobile Video Services
  Cellular In Band Video Delivered Through the Cell Phone Receiver in a Handset
    o Digital Cellular Services Operate Within “Bit Rate Budget” Constraints
      Bit Rate Budget between Each Handset and Each Base Station
      Bit Rate Budget between Each Base Station and the Backbone Network
    o The Freckle Effect Applies To Digital Cellular Bit Rate Budgets
      Every Major Cell Phone Service Provides Coverage Maps of Their “Freckles”
    o Why In Band Video Delivery Services Present a Constantly Moving Target
      Technical Issues of In Band Video Delivery Services
      Business Issues of In Band Video Delivery Services
    o 3GPP Multimedia Broadcast Multicast Service (MBMS)
    o MobiTV as an Example of Cellular In Band Video
      MobiTV’s Approach Also Works for Broadband Internet and Pay-TV Services
    o As 3G Evolves, the Need for Broadcast-Specific Overlay Networks May Decline, Slowing the Market for Transmission Equipment
  Broadcast-Specific Cellular Out of Band Video That Requires an Overlay Network and a Secondary Receiver in Each Handset
    o DVB-H
      DVB-H in North America
    o ATSC Mobile Service Approaches
      A-VSB for ATSC Markets
      MPH for ATSC Markets
    o MediaFLO
    o T-DMB
    o Japan Using OneSeg (Wan-segu)
    o Satellite-to-Handset Services
      DVB-SH
      S-DMB
      MobaHO! in Japan
      China Multimedia Mobile Broadcasting (CMMB) Using STiMi
    o Summary and Comparison of Broadcast-Specific Cellular Out of Band Mobile Video Technologies (Broadcast Overlay Networks)
  “Synch and Go” Video Services That Transfer Content into Memory Devices
    o “Synch and Go” May Be Very Useful for Cable TV Quad Play Services
  Methods That May Not Require a Cell Phone, Including WiFi and WiMAX
      Methods that May Not Require a Cell Phone Include Broadcast-Specific Out of Band Video Overlay Networks and Digital Terrestrial
      TV Services
      A WiFi-Connected Laptop With an Out of Band Receiver Could Purchase Premium Content, Providing More End-Users for an Out-of-Band Video Service
    o WiFi Hot Spots Create an “Invisible” Free Video Delivery Infrastructure
      WiGLe.NET Enables Personal Free WiFi Connections in over 10 Million Locations
    o WiMAX is Creating “Yet Another” Delivery Infrastructure
  Broadcast TV Methods and Long Range Wireless Broadband (LRWB)
    o Free-to-Air Digital Terrestrial TV (DTT) Broadcast TV Mobile Services
      High Definition Video Services Will Be Coming Within Five Years
      ATSC Looking at Mobile Video Options
    o Long-Range Wireless Broadband Services (LRWB)
  Putting It All Together: Standardization Efforts in Mobile Video Services to Make Hybrid Infrastructures Interoperable
    o Mobile Video Services Sit Amidst Broadcasting, Pay-TV and the Internet
      Dozens of Possible Usage Models Must Co-Exist
    o Digital Video Broadcast Project Converging Broadcast and Mobile Services
      DVB Convergence of Broadcast and Mobile Services (DVB-CBMS)
      DVB CBMS Service Purchase and Protection, Including Open Security Framework (OSF)
      DVB CBMS OSF
      IPsec and SRTP Support Service Level Encryption (SLE)
      ISMACryp Supports End-to-End Content Level Encryption (CLE)
      ISMACryp 2.0 Supports MPEG-4, Plus Additional CODECs Like Flash and VC-1
      DVB-CBMS 18Crypt Profile Adapts OMA DRM 2.0 for DVB-H Implementations
    o Open Mobile Alliance
      OMA TestFests Provide “Real World” Interoperability Testing and Compliance
      OMA-BCAST Specifications
    o The Broadcast Mobile Convergence Forum (bmcoforum)
  Streamezzo As An Example Of A Hybrid Mobile Video Approach
    o Streamezzo Delivers Mobile Video via Broadcast or Unicast Networks
    o Streamezzo’s User Interface Simplifies  Consumers’ Access
    o Streamezzo Deployment with SFR Proves the Concept
    o Streamezzo Architecture Supports Multiple Possible Delivery Options
  Transmitter Companies
    o Harris Broadcast Communications Covers All Possible Implementation Scenarios for Mobile Video Services, Including Enhanced
    o ATSC MPH
      Support for Addressable Advertising Is “Built In” to the Harris Portfolio
    o Rohde & Schwarz
      Rohde & Schwarz Developed A-VSB Enhancement for ATSC
    o Thomson Systems Division under the Grass Valley Brand Name
  Broadcast-Specific Mobile Video Overlay Infrastructure Forecasts by Category by Region
      Value of Video Headends Not Included
    o Four Categories of Transmission Equipment
    o North America, by Category
    o Europe, by Category
    o Asia, by Category
    o ROW, by Category
  Worldwide Summary, by Category
  Regional Summary of all Categories, Combined
  Methodology
  Related In-Stat Reports

List of Tables
  Table 1. Approximate Data Rates For Various Cellular Phone Internet Access Standards (Name of standard, approximate download data rate in Kilobits/second)
  Table 2. Evolution of Digital Cellular Data Rates and Bit Rate Budgets (Name of standard, channel width in MHz, data rate in Mb/s)
  Table 3. Example Listing of MobiTV Deployments with Wireless Carriers
  Table 4. Comparison of Cellular Out of Band Mobile Video Technologies (Mobile Video standard, Modulation, Channel Spacing, Frequency Range, Peak Data Rate, Video Services Capacity, Back Channel)
  Table 5. Comparison of Wireless Ethernet Network Standards (Frequency range, multiple access technology, modulation, channel spacing, peak data rate)
  Table 6. Mobile Video Broadcast Infrastructure by Category, North America (Number of sites, average cost per site, regional value per site by category, US$ Millions, growth rate in percent)
  Table 7. Mobile Video Broadcast Infrastructure by Category, Europe (Number of sites, average cost per site, regional value per site by category, US$ Millions, growth rate in percent)
  Table 8. Mobile Video Broadcast Infrastructure by Category, Asia (Number of sites, average cost per site, regional value per site by category, US$ Millions, growth rate in percent)
  Table 9. Mobile Video Broadcast Infrastructure by Category, ROW (Number of sites, average cost per site, regional value per site by category, US$ Millions, growth rate in percent)
  Table 10. Mobile Video Broadcast Infrastructure by Category, Worldwide (Number of sites, average cost per site, regional value per site by category, US$ Millions, growth rate in percent)
  Table 11. Regional Value of all Categories, Combined (Regional total value in US$ Millions, annual growth rate, percent of worldwide total)

List of Figures
  Figure 1. Worldwide Value of Mobile Video Broadcast Infrastructure Equipment in 2011 (Percent of annual worldwide value by category)
  Figure 2. Screen Shot Examples of the Streamezzo User Interface
  Figure 3. Streamezzo Architcture for Hybrid Service Delivery
  Figure 4. Example of Harris Broadcast Communications’ Mobile Video Service Solution Set
  Figure 5. Mobile Video Broadcast Infrastructure by Category, North America (US$ Millions by category, by year)
  Figure 6. Mobile Video Broadcast Infrastructure by Category, Europe (US$ Millions by category, by year)
  Figure 7. Mobile Video Broadcast Infrastructure by Category, Asia (US$ Millions by category, by year)
  Figure 8. Mobile Video Broadcast Infrastructure by Category, ROW (US$ Millions by category, by year)
  Figure 9. Mobile Video Broadcast Infrastructure by Category, Worldwide (US$ Millions by category, by year)
  Figure 10. Regional Value of all Categories, Combined (Regional total value in US$ Millions)


Report's synopsis
  Mobile Video Services are the “hot topic” in the cellular telephone industry, its technology ecosystem, and with partners who wish to deliver video Content. This market is very complicated, and it will take quite a few more years to completely sort itself out. In-Stat expects that the worldwide value of the equipment used by the transmission sites for Broadcast-Specific Overlay Networks will have a worldwide value of about US6 million during 2011. China could dramatically change this value if one of their proposed systems “turns on” earlier than expected.
  
  Our top line findings include:
  
  * Mobile Video Services combine Cell phones, Broadcasting, Pay-TV and the Internet, creating six competing vectors of growth
  
  * Broadcast transmission equipment provides the infrastructure for overlay networks
  
  * Wireless data services provide a “by pass” that enables consumers to obtain free Internet video
  
  * Each geographic region is developing differently, and all technology approaches are “in play”
  
  * MPEG-4 (H.264) is the standard, but Adobe FLASH and Windows Media are also important
  
  * Handsets are only one way to receive Mobile Video Services. Personal Computers (PCs), Portable Media Players (PMPs), Navigation Systems, and other devices will all be “in the mix”
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